A Cozy Game

A Cozy Game

•  •  10 updates •  11h 6m

cozy cooking game where you can drag and drop ingredients to create a total of 6 different soups! still a WIP

By e

Timeline

e
e 1h spent working 70d ago

Replaced all the placeholders with a bunch of art assets and adjusted them and finished the cooking function!

e
e 59m spent working 70d ago

Updated cooking function recipes so now it detects what name of soup you are making. Minimum amount of ingredients to make a soup is 2, maximum is 3.

e
e 2h spent working 71d ago

I started learning shaders for the first time! and after playing around with different settings and nodes I was able to create the following shader for a water material

e
e 51m spent working 71d ago

I added edge colliders to the mesh for interaction physics but I found that the mesh made things too laggy in the editor and when running the game

e
e 25m spent working 71d ago

Added some more small features to the shader editor

e
e 1h spent working 72d ago

Finished making scripts for the mesh and custom editor for the water shader

e
e 42m spent working 73d ago

Made scripts for the mesh for the water shader that the game will have in the pond area

e
e 58m spent working 75d ago

I learned how to do platformer movement on polygons and added more ingredients to the cooking function. Also updated the cooking screen so that you can delete/add ingredients to inventory slots.

e
e 1h spent working 76d ago

I was trying to track the list of ingredients being added but the list kept adding the ingredient more than once so I thought there was a framerate issue and that engine thought that the mouse was being clicked more than once so i spent a long time debugging... and then i realized I just forgot to break out of my for loop. Anways it can track the list of ingredients now so yay

e
e 46m spent working 76d ago

I figured out how to get the basic function working for the cooking mechanic. It spawns ingredients and detects which ingredients you put in the pot.