A very generic rhythm game.
isobel-p
Check their project out: GameMaster
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The end screen finally displays the correct score and rating. Last thing to do here is the Max Combo. After this update, I'll be fleshing out the actual song screen to make it feel more natural.
Make the game playable! This includes:
- You can actually press on notes now
- Accuracy is tracked
- Combos are still a work in progress
What do you all think? Do you think the accuracy percents are too sensitive?
Implemented all of the screens in the mockup! Now, just gotta work through the actual game part...
Finished UI drafting in Figma & also started the project (It is going to be a simple Java swing project).